Digimon Story Time Stranger Performance

Digimon Story Time Stranger Performance Guide

Updated 2026-08-09Steam + official spec verifiedCanonical content: English
Research rule: only collected source-supported information is stated as fact. Anything not verified is marked 待确认.

Digimon Story Time Stranger Performance information is officially available for the Steam version through published minimum and recommended requirements. Both tiers target 1080p/60 fps in the collected store material: minimum is described for low graphics settings and recommended for high settings. The published requirements are reliable planning targets, but independent frame-time tests and scene-by-scene benchmark results are 待确认 in the current research set.

Minimum PC requirements

The collected Steam store page lists the following minimum environment:

ComponentMinimum
OSWindows 10 / Windows 11, 64-bit
CPUIntel Core i5-8400 / AMD Ryzen 5 3600
Memory8 GB RAM
GPUNvidia GeForce GTX 970 4 GB / AMD Radeon RX 580 8 GB / Intel Arc A580 8 GB
DirectXVersion 12
Storage27 GB available space
Published targetLow settings, 1080p/60 fps

This is an official requirement list, not a promise that every scene will hold exactly the same frame rate on every driver version or background configuration.

The recommended environment in the collected Steam material is:

ComponentRecommended
OSWindows 10 / Windows 11, 64-bit
CPUIntel Core i7-11700K / AMD Ryzen 7 3700X
Memory16 GB RAM
GPUNvidia GeForce GTX 980 4 GB / AMD Radeon RX Vega 56 8 GB / Intel Arc A770 16 GB
DirectXVersion 12
Storage27 GB available space
Published targetHigh settings, 1080p/60 fps

The Steam note also states that DirectX 12 requires Windows 10 version 1809 or later and a GPU with at least 4 GB of VRAM. That requirement should be checked before troubleshooting a machine that otherwise appears close to the CPU and RAM recommendations.

Console display modes from the official specification

The official product table provides additional published mode targets. PlayStation 5 and Xbox Series X are listed with 3840×2160 quality modes at 30 fps and 1920×1080 performance modes at 60 fps. Nintendo Switch 2 is listed with a 4K TV-output quality mode at up to 30 fps and a 1920×1080 performance mode at up to 60 fps.

The original Nintendo Switch is listed at up to 1920×1080 docked, 1280×720 handheld and 30 fps. Xbox Series S is listed at 2560×1440 and 30 fps in the collected comparison table.

What the published numbers do and do not tell you

Official targets are useful for deciding whether hardware meets the intended configuration. They do not replace real-world performance testing across dense scenes, different drivers or long play sessions. The collected keyword research explicitly marks hands-on performance testing as still needing organization, so this wiki does not invent 1% lows, frame-time graphs or optimization claims.

If later benchmark material is added, it should be separated clearly from the official specification so readers can distinguish publisher targets from measured results.

Quick answer for PC players

For the currently collected data, plan around a DirectX 12 Windows 10/11 system, 27 GB of free storage, 8 GB RAM for the minimum tier or 16 GB for the recommended tier, and one of the listed supported GPUs. The official target is 1080p/60 fps at low or high settings depending on the tier. Anything more specific about ultrawide support, shader compilation behavior or exact frame stability remains 待确认 unless separately verified.